Today marks the official release of Michael Jackson: The Experience for XBOX 360 Kinect. The game has been fairly popular on the Wii for a while now, but the motion capture system of the Kinect promised to make the gameplay even more entertaining.
Sadly, the early reviews indicate the game may not be as awesome as I was hoping.
I’ve always been a big fan of MJ’s art. Where would we be without his influence? Contemporary artists like Justin Timberlake, Usher, and Chris Brown made their careers by emulating him. I was hoping that the Kinect version, with its brilliant motion capture system, could bring a true MJ emulation experience to living rooms across the country, especially with the successful Dance Central (a game that I regularly kick ass at) as a template. Months ago, I expressed my excitement about the game to a friend. The conversation went something like this:
Me: Michael Jackson dance game coming to the Kinect! Hee Hee! Shomone!
Friend: Yeah…but look at who the publisher is. It’s Ubisoft. They’re gonna screw it up.
The game just came out so there’s no consensus on its quality yet, but early reviews from GameInformer and customer reviews on the Amazon sales page would indicate my friend was right. Ubisoft took a brilliant opportunity to produce one of the greatest games on the Kinect platform, and came up a bit short.
At the moment, you can get the game for $10 less at Amazon. So far the reviews say that while the game is disappointing, it’s still a fun way to kill some time and shake your groove thing in the comfort of your home. And if you’re a Michael Jackson fan, there’s plenty to love, even if the gameplay might not be the best. I may or may not get the game for myself, but if I do I’ll be sure to post a thorough review.